March 24th, 2017


#1

We’re crunching now, just hammering out all the things…

  • place names are now in-game
  • added alternative starting and castle areas
  • added alternative house set (wooden)
  • added additional theming/bgs/palettes for areas
  • added travel transition animation
  • improved moon graphics
  • mob sets: designed and implemented
  • more planner work

March is nearly over, ehk! Unlikely we’ll have the beta out this month. But I’m happy with our progress and I think there aren’t too many hurdles left.

Here’s the travel transition:


#2

i like the new transition! looks smooth and it’s not too distracting.


#3

Is that… shakespeare?


#4

almost


#5

i think that the transition is good but could vary in speed depending on the location


#6

do you mean the delay where the screen is black? that’s just the load time.


#7

Yeah


#8

Yeah I can’t really change that then … as it takes however long the game needs to load or create the next level.