This week we focused on trees, forest area and town area. There are now a few different kinds of trees, some are just colour variations, but some have new tiles etc. This adds more variety to the areas. I also did a whole bunch of clean-up of the forest generator code to allow me to design some better environments. Was hoping to have all this wrapped up this week but it’s taking a lot longer … hopefully soon I’ll be able to move onto the high-level game generation.
Also, here’s a small change - you can now stand on top of trees and bushes.