- Added back-wall-mounted lights
- Alot more work on particle effects
- Added bleed and blind status effects
- Fix: lasers don’t glitch thru walls anymore (yay!)
- Fall damage is now applied based on distance fell
- You break some blocks if you land hard enough
- Staves have energy and particle effects
- Added poison and fire explosion effect
- Added outlaw, _____, and _____ secret characters
- First set of music tracks are almost done
- Meeting with some SFX people next week
- Domain for new game name bought
- Numerous bugs fixed.
- Some new bugs seemed to have appeared.
An outlaw meets a mollusc:
Stats for some of the ranged weapons: